Update 0.82 (2018-09-12)


Update - September 12th, 2018

Various changes to core gameplay systems in order to make the game less punishing for players. 
Biggest change comes from the heroes now being a separate unit instead of being attached to another unit. This prevents the jarring "sudden death" of heroes when the unit they are attached to dies.

Incompatible saves: 
Saved games from previous versions are incompatible and cannot be continued.

v0.82 Change log:

-Added post processing effect "Bloom". Can be toggled on or off in the options.

-Added key to reset tactical camera to default rotation and zoom.

-Removed retreating and stage completed intervals from the game.

-Rewards can now be claimed on defeat.

-Production for various buildings can now be toggled on or off.

-Units can now gain experience and veterancy. Veterancy increases attack damage and damage resistance. 

-Heroes are now separate units and are not attached to a unit anymore. They can be hired from the Tavern for gold and ale.

-Greatly increased health of all heroes.

-Negative gold income does not subtract from gold anymore during attack waves.

-New neutral camp "Grove". Defended by Treants.

-New enemy unit "Ghouls".

-Housing now cost 0 gold. Increased wood cost from 10 to 20.

-Starting wood increased from 130 to 150

-Iron Mine upkeep increased from 8 to 10.

-Armor Smithy upkeep increased from 10 to 15.

-Increased Ballista Tower damage from 30 to 45.

-Fixed issue with invaders sometimes not moving in to attack the town.

Files

Reignfall_v0.82.zip 82 MB
Sep 13, 2018

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