Update v0.95 - Balancing + Polishing


There are still complaints about the high difficulty of the game. This update brings many balance changes to reduce difficulty so that new players to the game have a easier time.

The Arrow and Ballista Tower are much more effective. Also, Royal Guards (starting unit) are stronger to make the early waves easier.

CHANGE LOG:

Improvements:

-Treetops can now be toggled on and off for better visibility.

-Blood pools and splatters now fade out before disappearing.

-Gore pieces/Gibs now sink into the ground (like bodies) before disappearing.

-Added option for permanent bodies in Battle Tester mode.

-Improved combat AI for Fallen Champion boss.

Balancing:

-Increased Royal Guard attack damage from 8 to 12.

-Royal Guard captain can now perform ground attacks.

-Increased health of Spearmen from 120 to 140 (Unit health from 960 to 1120).

-Increased health of Flagellants from 90 to 100 (Unit health from 990 to 1100).

-Increased troop count of Archers from 8 to 11 (Unit health from 800 to 1100).

-Increased projectile speed of Archer arrows by 20%.

-Increased damage of Cannoneer projectile from 12 to 16.

-Increased number of arrows per volley of Arrow Tower from 3-4 to 4-5.

-Increased damage of Arrow Tower arrows from 16 to 20.

-Reduced delay between shots for Ballista Tower from 8-9 seconds to 6-7 seconds.

-Increased damage of Ballista Tower projectile from 45 to 50.

-Increased growth speed of the grain and hops field by 25%.

Fixes:

-Cannoneers will now properly turn towards their target during the shooting animation.

-Fixed issue with woodcutters not harvesting from trees on the outer edges of their job range.

-Fixed issue with AI death animations sometimes not playing correctly (resulting in a standing dead body).

Files

Reignfall_v0.95.zip 91 MB
Nov 25, 2018

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